The Entertainment Technology Center (ETC) at
in collaboration with the Fire Department of New York (FDNY) has developed Hazmat: Hotzone, a computer simulation that uses videogame technology to show firefighters how to respond to hazardous materials emergencies.
Hazmat: Hotzone begins with an instructor creating a training exercise by selecting a scenario and a hazard. Each firefighter situated at his own computer station then enters the virtual scene to investigate the situation, communicating over a radio link or face-to-face with his colleagues to safely guide civilians out of the hazardous area.
The key to the firefighters success depends on how well they take the proper precautions, make the best decisions and communicate as a team to save lives. After the exercise, the firefighters can review and critique the scenario, even playing back the key points.
Ultimately, Carnegie Mellon plans to turn Hazmat: Hotzone into a tool with enough depth and flexibility that it can be used at fire training centres across the
The software’s developers feel that the system should be distributed free of charge, so that the safety of a community is not limited by its training budget.
They hope to develop the system further, allowing medical professionals and police to be trained on it as well as firefighters.
MOF captures hot CO2 from industrial exhaust streams
How much so-called "hot" exhaust could be usefully captured for other heating purposes (domestic/commercial) or for growing crops?